Mini Golf — Warm-Up
Start with the Warm-Up, then take on the Dogleg, the Windmill, the Pond and Portal Panic — finishing with The Gauntlet.
Play Warm-Up →54 holes of windmills, ponds, portals, sliders, mazes and downhill runs — right in your browser. Pick a course, drag back, and let it roll.
Drag back from the ball, then release to putt. Sink it in the cup on the right.
Every course is 9 holes with its own layout, hazards and scorecard. Post your score at the end of the round.
Start with the Warm-Up, then take on the Dogleg, the Windmill, the Pond and Portal Panic — finishing with The Gauntlet.
Play Warm-Up →A creek-side round with moving slider blocks guarding the greens — time your putt, or wait for the gap and roll through.
Play Willow Creek →A par 31 round where sand, bumpers and careful pace matter more than raw power.
Play Cedar Ridge →A maze of timber walls and bank shots — snake through corridors, thread the posts and escape the maze. No water, no portals, just angles.
Play The Labyrinth →Windmills and sliding gates on nearly every hole — time your putt through the moving gates, or wait for the gap and roll through.
Play Clockwork →Downhill runs, an uphill climb and slopes that push the ball around — gravity is the main opponent on this one.
Play Rolling Hills →Same controls on every course — mouse or touch.
Press on the ball and pull back. The dotted line shows your line, and the ring around the ball fills with power — longer drag, harder putt.
Watch for timber walls to bank off, slopes that push the ball, and moving windmills and sliders you need to time.
Let go to putt. Too much pace at the cup and it will lip out — a gentle roll drops. Finish all 9 holes and post your score.
Start with Warm-Up if you are new, or jump straight to The Labyrinth for the toughest round.